• 2022.3.2
Download is available until [expire_date]
  • バージョン 2021.2.4
  • ダウンロード 3
  • ファイルサイズ 407.95 MB
  • ファイル数 1
  • 投稿日 2022年3月2日
  • 最終更新日時 2022年3月2日


Human Thermal Extension Usability

This release features several upgrades to the Human Thermal Extension. Users can quickly create new human models using the new Physiology part type, and the underlying 16 tissue layers are automatically generated behind the scenes during analyses. Creating these tissue layers automatically at runtime reduces model setup time and ensures that the model has been built properly. Users can also activate the Berkeley Comfort model through the user interface while setting up a model.

Berkeley local thermal sensation and comfort metrics are now available for each human part. This provides better information for assessing the impact of localized heating and cooling (such as heated seats, which only heats the back of the thigh, rather than the whole thigh segment).

Advanced Graphics Enhancements

Users can utilize the large model performance improvements experienced in the previous release plus newly migrated functionality for model setup and post-processing: smooth shaded results, defined position fluid parts, fluid stream visualization, exhaust stream visualization, view-based statistics, clipping plane, advection link visualization, right-click context menu in the graphics window.

Performance improvement example: large steady-state model using half the memory that is normally used (13GB using advanced graphics versus 24GB using legacy).  A full vehicle steady-state model with 7 million elements saw a 41% reduction in memory usage in the post-processor with Advanced Graphics rather than Legacy Graphics. When the same model was opened in the application and taken through a series of 14 graphics operations including changing display modes, hiding and showing parts, selecting parts, changing view angles, etc, the Advanced Graphics demonstrated a 40% reduction in the amount of time required.

TAITherm advanced graphics engine

Save Scenes with Model

The ‘scenes’ feature allows storing and retrieving the graphics window state (visible parts, view angle, color scale, etc). Pre-processing or post-processing scenes can now be saved with a TDF file. The scenes are now available to be restored the next time the file is opened.
thermal results of dump truck with engine running

Newest Simulation Technologies and Applications